![]() Check out the Kerbal Space Program graphics options for instance. They have pretty much the same options as me, because they're the ones you can access in Unity. Then see how no GUI components ever overlap each other?Ĭlick to expand.At the moment the vehicle will automatically reset if it's flipped over (like, normal racing game style) but there's a bit of a delay so if someone else knocked them over then they have a chance to get a few shots in. Although having flippers would be neat, everyone should have one, so it'd just become redundant to add. You don't want to be the poor guy without a flipper who falls over going up a hill and stays upside-down for the rest of the match. I could leave in the auto-flip but make the delay longer, but that's not fun either. I was thinking about having limited fuel, and you could buy extra fuel tanks. But with limited funds, you're usually going to put fuel at last priority unless I make the "on-board" fuel ridiculously low. ![]() And if you run out of fuel in the middle of a fight, sure it's fun for the other guy, but it's not fun for you.
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